Development of a Game System for Competitions and Ratings (Leaderboards) for Telecom Companies

Gamification helps telecom operators retain subscribers and boost their engagement. Game mechanics, ratings, and competitions motivate customers to use services more often and switch to advantageous plans. Here's how to build a system tailored to your company's needs.
Showing 1 of 1All 433 services
Development of a Game System for Competitions and Ratings (Leaderboards) for Telecom Companies
Medium
from 2 weeks to 1 month

Our gamification competencies

Other studio services

Frequently Asked Questions

העבודות האחרונות

  • image_gamification_crm_gamification_608_0.webp
    CRM gamification
    143
  • image_gamification_cafe_gamification_610_0.webp
    Cafe gamification
    730
  • image_gamification_sales_gamification_609_0.webp
    Sales gamification
    831

Why Customers Leave Telecom Companies Without Gamification

In telecom, money leaves along with subscribers: the average user rarely thinks about switching operators while everything works reliably, but as soon as a better offer appears — they leave.

Subscriber churn hits revenue directly: acquiring a new customer costs several times more than retaining an existing one. Yet most operators continue to compete only on price and data volume — a path that leads to an endless race of discounts and shrinking margins.

The problem is deeper than it seems: subscribers have no emotional connection with their operator. Communication services are perceived like utility bills — necessary but uninteresting.

Low engagement with services means the customer sees no difference between you and competitors, so their loyalty rests on price alone. As soon as a cheaper offer appears, the decision to leave is made in a single evening.

Without tools that create habit and interest, every month becomes a test: subscribers don't understand the value of their plan, don't use additional services, and gradually grow cold toward the brand.

Loyalty in telecom cannot be bought with a discount — it can only be earned through regular positive emotions.

This is where gamification turns routine interaction with the operator into a game in which the customer themselves wants to stay, because it is both profitable and interesting.

When subscribers see their progress, accumulate points, compete in rankings, and receive rewards for activity, they stop being just a number in the billing system.

They become participants with something to lose by switching to another operator: accumulated status, achievements, and bonuses. We help telecom companies close churn precisely through such mechanics — turning communication services into a reason to stay with you.

What a Game System Changes for a Telecom Operator

A telecom operator fights for every subscriber: competitors' plans, discounts, and promotions quickly fade from memory. Subscribers leave when they don't feel value.

A game system changes the very model of interaction: instead of passive service consumption, there is a reason to return, compete, and earn rewards.

Ratings and competitions tap into natural competitive spirit. Subscribers see that their activity — top-ups, calls, internet usage, and additional services — brings points, statuses, and prizes.

This encourages them to use services more often and try ones they previously overlooked. The operator gets increased activity without aggressive advertising or extra discounts.

Competitive mechanics retain subscribers through emotion, not price. When a person has invested in a ranking and is close to a reward, they won't leave for a competitor over a trivial discount.

Meanwhile, average revenue per user grows: to win a season, the subscriber adds new options, upgrades their plan, or tops up their account more often.

The same mechanics work inside the company. Competitions between sales departments, motivation for partners and field employees turn hitting key performance indicators into a game. The team drives results on its own, and managers gain a tool that works without constant oversight.

We build such systems turnkey: we design the game logic, embed it into your business processes, and launch it. You get growth in engagement, retention, and average revenue per user — with transparent statistics for every metric.

Gamification Formats for Telecom Companies

In telecom, gamification works differently: what engages subscribers in a mobile app isn't suitable for activating corporate clients or motivating employees.

That's why we select the optimal format for each task — ratings, competitions, quests, or challenges — and tailor it to the specific audience.

Format Target audience What it gives the customer
Ratings and leaderboards Active subscribers, app users Higher interaction frequency, healthy competition for statuses and bonuses, increased retention
Competitions Corporate subscribers, B2B segment Increased activity within rate plans, an additional channel for client communication
Quests New subscribers, "dormant" users Quick introduction to services, return to the app, higher conversion to target actions
Challenges Mass audience, partner programs Viral reach, emotional engagement, organic brand promotion

Formats are easy to combine: ratings fuel healthy competition, quests guide toward a goal, and challenges create news hooks.

Such a system can be embedded into an existing loyalty program or launched as a standalone campaign — in either case, the telecom company gets a measurable result: increased activity, reduced churn, higher average revenue per user.

How the Project Unfolds: From Brief to Launch

We structure our work so that at every stage you understand what is happening and what you will get in the end. No "magic" and no closed processes: together we go from brief to launch of the competition system, and after that we stay in touch.

  1. Joint brief and task analysis. At the start, we discuss goals: what exactly is needed — increase employee activity, boost sales through ratings, or engage customers in a loyalty program. We gather requirements from stakeholders and define desired timelines and success criteria.

  2. Plan and cost estimate. We fix the scope of work, stages, and timelines. You receive a clear document describing the future system — without hidden items or unexpected surcharges. We agree on key control points so you can see intermediate results.

  3. Prototype and mechanic approval. We show how the leaderboards, point accruals, and prizes will look. We refine details before development begins — this saves time and budget, and you know in advance what you're getting.

  4. Development and integration. We build the system on professional hardware and server architecture, connecting it to your data: CRM, billing, internal portals — whatever you already have. You receive regular progress reports instead of long silence until release.

  5. Launch and support. We roll out the system together with you, monitor the first days, and collect user feedback. After launch, we stay in touch: fine-tuning, rule changes, or new mechanics — we do this quickly because we're already immersed in your project.

This process has been refined across dozens of projects for telecom, retail, and other industries — which is why we guarantee transparency, deadlines, and the results you expect.

What's Included in the Delivery and Who's Responsible for What

The delivery package is designed so that you get not a "box of code" but a working competition system that delivers measurable results. We take on development, configuration, and launch; your team gets clear management tools — and nothing breaks after project handover.

  • Scope of work: we design the rating rules, game mechanics, and scenarios for your business goals — for example, encouraging rate plan subscriptions or activity in the personal account. The output is transparent terms for participants that rule out disputes.
  • Documentation: we prepare regulations for administrators and user guides. Your managers understand how points are awarded, how appeals are handled, and which actions affect a position in the ranking.
  • Analytics: we connect a dashboard that shows participant activity, conversion on target actions, and gamification's impact on key metrics. You see what works and what should be adjusted — in real time, without waiting for reports.
  • Team training: we conduct training sessions for your employees so they can independently manage ratings, add new participants, and analyze results. No dedicated support developer needed.
  • Integration and launch: we set up the system on your side, test it together with you, and support the first competition cycles. You get stable operation from day one.
  • Post-launch support: we stay in touch, answer questions, and help evolve the mechanics as new challenges appear — for example, seasonal campaigns or new product lines.

Areas of responsibility are clearly divided: we guarantee results at every stage — from design to ongoing support — and you receive the product, documentation, and training.

This allows your team to launch the system quickly and use it as a regular tool for increasing loyalty and sales without getting distracted by technical details.

Case Study: 38% Activity Growth in Three Months

For a telecom operator, maintaining subscriber activity is the biggest headache: customers pay for connectivity but rarely use additional services. Standard mailings and discounts no longer bring growth — what's needed is a mechanic that holds attention on its own.

That was the request from the operator "SvyazPlus" — a base of over 1.5 million subscribers, with the number of regular in-app actions gradually declining.

Task and solution

We developed a competitive ranking in the personal account: subscribers earned points for topping up their balance, activating options, inviting friends, and participating in promotions.

Participants could see their position in the table among neighbors and acquaintances, and leaders received plan bonuses. The simple, transparent mechanic tapped into a natural desire to compete — people returned to the app more often to climb the ranking.

Result

Three months after launch, subscriber activity grew by 38%. The share of users performing at least one target action per week increased 1.5 times, and subscriber churn decreased.

The client got not just a "game" but a tool for managing customer behavior: dynamics are visible for each group, and adjusting rewards takes minutes.

After the initial results, the operator extended the partnership and scaled the mechanic to other services. This confirms: properly designed gamification pays off and works for business metrics, not just emotions.

What to Do If Gamification Isn't Delivering Results at Telecom Companies?

Gamification in telecom doesn't work on its own — it's launched for measurable results: increased activity, subscriber retention, additional traffic. But when the numbers don't move after a couple of months, the question arises: where is the mistake, and can it be fixed?

The good news is that almost any unsuccessful mechanic can be fine-tuned or relaunched — if the cause is diagnosed in time.

The typical problem isn't a "bad game" but a mismatch between the mechanic and the customer's motivation. Participation that's too complex, rewards that aren't obvious, a lack of regular cycles — all of this kills interest even among a loyal audience.

Companies often repeat the same mistakes and then blame the format. We look deeper: we analyze participant behavior, drop-off points, and the link between action and reward. This makes it possible to understand exactly what didn't work and how to fix it.

Gamification didn't deliver results. Can it be relaunched?

Yes, in most cases it can. If the mechanic didn't resonate, you don't have to throw it away. It's enough to change the reward scenario, simplify participation, or change the frequency of events. We audit the current system, find weak spots, and propose specific fixes. Results are usually visible in the very next activity cycle.

What mistakes most often lead to failure?

The first is mechanics for the sake of mechanics: points and levels exist, but the customer doesn't understand why to take part. The second is too high an entry threshold: too many actions for too small a reward.

The third is a lack of regularity: the game runs once, while interest is maintained only through constant stimuli. We identify these mistakes as early as the design stage, and if the system is already live — we help eliminate them.

How quickly can you see the effect of fixes?

If the problem lies in motivation and rules, the first positive shifts appear within a month. We configure the system so it can be adjusted without a full restart. This reduces risk and allows you to steadily improve results rather than wait for a "perfect" launch.

What about support after launch?

We don't hand off the project and disappear. For the active phase, we set a support SLA: we monitor metrics, answer questions, and refine scenarios. If something goes wrong — we're on call and respond quickly so the system keeps delivering results for the business.

Calculate the Cost of Gamification for Your Business

Leave a request — and get a preliminary cost estimate for gamification tailored to your telecom company's goals.

We'll determine which competition and rating mechanics will deliver the maximum effect in your specific segment: increase subscriber activity, reduce churn, and boost repeat sign-ups.

After you reach out, you'll receive:

  • Preliminary cost estimate — matched to your scale and functionality, without hidden conditions or unnecessary options.
  • Consultation on gamification scenarios — we'll explain how competitions and ratings work in telecom products and what results they bring.
  • Analysis of your situation — we'll show how game mechanics will fit into your current processes and which metrics they'll improve.
  • Examples of completed projects for telecom operators — you'll see how leaderboards and tournaments helped other companies retain customers.
  • A transparent implementation plan — stages, timelines, control points: from brief to pilot launch.
  • A dedicated manager — who will support the project at every stage and answer questions.

The cost is calculated individually: after a short consultation, you'll receive a precise proposal for your tasks. Leave a request — a manager will contact you within one business day, answer your questions about cost and timelines, and advise on the best place to start.