Why the banking sector is losing customers in digital channels
Today, digital channels are the main point of contact between a bank and its customers, yet it is precisely here that many banks lose customers. Most users open the app only to check their balance or make a transfer, and regular use is limited to a couple of functions.
This low engagement quietly turns into user churn: any more convenient service or attractive competitor offer takes the customer away without regret.
Engagement drops, and so do sales. Low sales at a bank are a direct consequence of customers not spending time in digital channels. They do not see credit offers, do not take part in loyalty programs, and show no interest in new products.
The bank loses cross-selling opportunities, and every unsold solution means lost profit and a weak market position. The problem is not a lack of products, but that the customer does not know about them and feels no motivation to find out.
Why does this happen? Today's users are accustomed to interactive services with instant feedback, rewards, and game mechanics. A banking app that does only one thing is seen as a tool, not as part of everyday life.
Without an emotional connection, there is no loyalty either — customers easily switch to a more modern and intuitive service.
We close this gap with gamification of business processes. By embedding game mechanics into digital channels, we turn routine actions into an engaging scenario with progress, rewards, and statuses.
This boosts user engagement, reduces churn, and creates the conditions for sales growth — customers come back to the app on their own and are more responsive to the bank's offers.
What gamification brings to the banking sector: 5 key benefits
Gamification in banking is not a game for its own sake, but a tool that changes the behavior of customers and employees. Our team have accumulated experience across dozens of banking projects and highlight five areas where the effect is visible within the first months.
Sales growth
Game mechanics nudge the customer toward a target action: apply for a card, open a deposit, activate a service. Rewarded tasks work better than ordinary banners — customers return on their own to complete the "mission" and receive a bonus. This is not a one-off promotion, but a system that steadily increases sales.
Increasing customer loyalty
Accumulating points, statuses, and levels create a habit of using the bank regularly. The more engaged the customer, the less likely they are to leave for competitors. Game mechanics turn routine operations into an engaging process and anchor the bank in everyday life.
Brand awareness
A bright mechanic with elements of competition and prizes becomes a news hook. Customers share results on social media, and the bank gains organic reach without extra advertising spend. The more unusual the scenario, the more people talk about it.
Employee engagement
Internal portals with gamification increase interest in training and meeting performance targets. Employees learn the bank's products faster, and managers see real dynamics in numbers. Engaged staff work more actively and serve customers better.
Quality leads
Gamification collects data on customer preferences and behavior. Based on this data, the bank offers relevant products — conversion to sale increases. Marketing gets not just contacts, but an audience ready to buy.
Gamification formats for bank objectives
There is no one-size-fits-all gamification format: for a bank, the priority is to solve a specific task — engage employees in product training, increase sales through remote channels, or strengthen premium customer loyalty.
Each format addresses these goals in its own way, and the choice depends on the audience, the touchpoint, and the expected result.
In our projects for Tinkoff and other retail banks, we compared key options against three parameters: reach, depth of engagement, and implementation complexity. Below is a brief guide to the formats so you can choose the one that fits your metrics.
| Format | For whom | What it gives the bank's customer |
|---|---|---|
| Web portal | Wide audience: all employees or all customers, need a quick start without installing apps | Large-scale reach, easy browser access, easy CRM integration, and training right at the workplace |
| Mobile app | Advanced users, premium-segment customers, or mobile employees | Personalized scenario, push notifications, and regular return to the game — higher interaction frequency |
| Corporate game | Branch and office teams where competition and team cohesion matter | KPI growth through competitive spirit, clear motivation, and a visible ranking for each participant |
| Learning quest | New employees, trainees, salespeople who need to quickly master products and scripts | Knowledge retention 2-3 times higher compared to a standard course, because the material is practiced in real scenarios |
If your main task is to introduce a product to a large team at once, choose a web portal. If you need to keep customers engaged over the long term, choose a mobile app.
A corporate game most effectively increases sales, while a learning quest shortens the time it takes to bring a new hire up to target.
How we develop gamification: stages of work
We understand that in the banking sector gamification must be not just interesting, but predictable and manageable. That is why we run every project along a transparent chain: from brief to launch and support, with clear approval checkpoints at each stage.
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Brief and immersion in the task — we meet with you and study the goals: increasing employee engagement, teaching customers about products, or driving digital sales. We set the metrics that will be used to evaluate the result.
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Plan and prototype — we design the gamification scenario: mechanics, roles, rewards. We show how everything will work on an interactive prototype — without unnecessary development costs.
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Approval — you get the detailed spec: screens, logic, timelines. We make changes before development starts, so there is no rework later. We document decisions that are clear to both the business and your team.
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Implementation — we build the web portal on a professional platform and integrate it with your systems. We account for security and performance requirements so the portal runs stably under high load.
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Testing and launch — we test the scenarios with real users, fix any issues, and then go live. We provide instructions for your staff and short training material.
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Support and evolution — we stay close after launch: monitor metrics, answer questions, and refine the mechanics to meet changing objectives. You get not a one-off service but a long-term solution that grows with the business.
This sequence helps you see the result in advance, avoid surprises at launch, and hand over a project that delivers measurable value immediately — whether it is growth in customer activity or faster internal team performance.
What is included in the gamification delivery
It is easy to expect something "fun" from gamification, but businesses need a working tool. That is why the delivery includes a complete package — from a ready-made portal to training for your team.
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Ready-made portal. An adaptive platform where customers register, complete tasks, earn points, and track progress. You don't need to build anything extra — everything works right away.
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Game scenario. A well-thought-out mechanic with levels, rewards, and competitive elements. The scenario guides the customer toward desired actions and increases engagement.
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Design and branding. Styling in the corporate identity that strengthens the bank's recognition. The interface is intuitive and tailored to your audience.
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Ready-made content. Task descriptions, hints, promotion texts, and instructions for participants. No need to spend time on content creation — the game starts immediately.
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Administrator guide. A simple manual for setting up and managing the portal: updating tasks, rewards, participant statistics. Your staff will easily figure it out.
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Employee training. Hands-on training for the team: how to manage the scenario, analyze results, and adjust the game to the bank's current goals.
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Support at launch. Assistance during go-live and the first weeks of operation so the team gets up to speed quickly and everything runs smoothly.
Case study: how a bank increased sales by 30% with gamification
For the retail bank Doverie, we developed a gamified web portal. The bank wanted to increase sales of credit cards and deposits — visitors came to the website but abandoned the application halfway through.
The task was to hold users' attention and gently guide them to the target action. We turned the customer journey into a game: clear levels, rewards for completing the application form, exploring products, and completing the steps leading to a request.
The system showed progress and suggested the next step, so the user was motivated to go all the way.
What we did
At the first stage, we analyzed the user journey and identified the points where customers most often dropped off.
Instead of long forms — short steps with instant rewards; instead of dull terms — personal challenges: "one step left to open a deposit." Everything worked directly in the browser, without installing apps.
What we achieved
The bank saw results in the first month, and after three months we recorded sustained growth:
- Credit product sales grew by 30%.
- The number of completed applications almost doubled.
- The share of repeat visits grew by 40% — customers returned to continue the game.
- Conversion to application increased by 25%.
After the launch, the bank ordered two more development stages: gamification for the mobile version and a loyalty program. This confirms that game mechanics do not merely entertain — they systematically solve business tasks.
How to choose the right gamification format for your business?
There is no universal format: what motivates a sales team will hardly engage bank employees in routine operations.
So the choice starts not with fancy mechanics but with the question — what business task should gamification solve: training, meeting KPIs, accelerating processes, or reducing errors.
The more precisely the goal is defined, the faster the right format is found — from lightweight competitive mechanics in the interface to full-fledged web portals with levels, badges, and team scenarios.
Specific business requirements often decide everything. In the banking sector, this means compliance, handling personal data, and strict regulations — gamification must fit within them without restructuring processes.
That is why it is important to identify the technical and legal constraints of your environment in advance, as well as how the game will integrate with existing systems: for example, through a corporate portal or a separate application. This determines which format is available and how much effort the launch will require.
Budget and timelines directly affect the choice. A small pilot project with ready-made scenarios can be launched in a few weeks and with minimal investment — enough to test the hypothesis on one team.
A full-scale portal with custom design, analytics, and integrations requires more time and resources, but delivers sustainable results for years.
We always offer two or three implementation options for different budgets, so you can choose the optimal balance between speed, cost, and reach.
The main criterion is that the chosen format is convenient and understandable for your people. If employees spend more time figuring out the rules than doing their work, no amount of reach will help.
That is why, before development, we conduct a short audit of the target audience and select mechanics that fit naturally into the working day rather than becoming an extra burden.
A well-chosen format is a tool that quickly shows engagement growth and pays for itself by reducing errors and increasing task completion speed.
If you are unsure where to start, opt for a pilot format: it lets you see the real response from employees in a short time and with a clear budget. And we will help you choose the scenario, design the mechanics, and scale them across the business once the result is confirmed.
Frequently asked questions about gamification of business processes
Before ordering gamification at a bank, clients ask about security, price, timelines, compatibility, and guarantees. Here are our straightforward answers.
What guarantees are there that the mechanics will work?
We fix goals and metrics in the contract and work in stages with intermediate deliveries. If the indicators are not reached, we refine the mechanics and remain on support after launch.
Is it safe for bank and customer data?
We operate inside the bank's perimeter with information protection. Users see only their own progress; you see anonymized statistics. Everything is coordinated with the security department.
How much does it cost and what makes up the price?
After the brief, we fix a transparent estimate with no hidden payments. The cost depends on the number of mechanics, integration depth, and design. There is a standard solution for a quick start and a custom portal.
What are the timelines and how are they controlled?
A standard portal takes 3-4 weeks; integration with banking systems takes up to 2.5 months. We work to a plan with checkpoints: you see the result at every stage and learn about risks in advance.
Is the portal compatible with the bank's existing infrastructure?
We integrate with working systems — CRM, personal account — without replacing them. We use proven tools, so no training is required. Before launch, we show a demo and test the connection in a secure environment.
Order gamification — get measurable results
Gamification in the banking sector is no longer an experiment — it is a working tool that retains customers, increases loyalty, and boosts product sales. But to achieve measurable results, it is important to design the mechanics correctly and embed them into existing processes. This is where we add value.
You don't need to order a large project right away. Just leave a request — we will prepare a cost estimate for your scenario and build a test prototype in a couple of days. You will see how gamification works on your data and can make a risk-free decision.
What you get after contacting us:
- An advance cost estimate for your task — with no hidden payments.
- A test gamification prototype you can show inside your team.
- Adaptation to security requirements and banking industry regulations.
- Integration with your customer management system, internet bank, or application.
- Support at all stages — from design to launch and analysis.
- Clear metrics: engagement, repeat visits, conversion to products.
Start with a test prototype: it will take a few days but will give you a clear understanding of how gamification works at your bank. Leave your contacts — we will call you back within one business day, answer your questions, and calculate the cost. You can order gamification at our teamin just a couple of clicks.



