Turnkey Action Game Development on Unity

Guests will remember your event if it is vivid and emotional. We create turnkey action games on Unity — with a dynamic storyline, modern graphics, and intuitive controls. You get a ready-made entertainment that captivates guests from the first minute, strengthens engagement with your brand, and leaves lasting impressions.

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Latest works

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Guests bored at your event? An Action game will solve the problem

Any event is an anticipation of emotions. But when guests simply sit and watch presentations, attention fades within half an hour. Participants retreat into their phones, and organizers watch the interest in the event quietly die out.

For a company, this means wasted budget and weak response. Guests don't share impressions, don't post photos, don't come back. Yet it's live participation that turns an ordinary evening into an event people talk about.

An Action game changes the dynamic. Instead of passive observation — active competition where everyone immerses themselves in the process. Guests don't just watch; they become heroes: they move, react, interact with the mechanics and with each other.

This format of event entertainment creates excitement and laughter that are remembered. Guest engagement happens naturally — one round is enough to bring the room to life. And each participant walks away with a vivid story and the desire to repeat it.

We develop action games turnkey: from idea to launch at your event. You get a tool that holds attention, increases interest in the event, and gives guests what they came for — emotions.

Three key benefits for your event and brand

Any action game at an event is not just "keeping guests busy for 15 minutes." It's a marketing tool that changes brand perception and keeps working after the venue is empty.

A well-made game puts the guest into the scenario: excitement, competition, and the desire to win naturally integrate into the event's logic.

The first effect is brand recognition. When a person controls a character in the company's brand style, they emotionally experience the product's value.

Guests take photos of screens, record their friends' reactions, share clips on their accounts — and your logo gets free reach on social media. The brand is remembered not as a picture on the wall, but as a source of vivid impressions people want to repeat.

The second effect is leads that come without cold calls. The game is designed so participation requires leaving a contact: registration before the session, filling in the leaderboard, a prize draw among results. You get a database of interested visitors, not random passers-by.

Then your marketing works with that base: event reminders, a special offer, an invitation to the next product — the cost of such a lead is many times lower than any advertising.

The third effect is guest mood and employee loyalty. An action game creates a competitive spirit, unites strangers into teams, and provides a safe outlet for energy.

After that, guests leave feeling "awesome, glad I came," and partners and colleagues remember the company as one that knows how to put on a professional celebration.

Action game formats for your goals

Action games are not a single genre but an entire family of formats: from fast arcades to realistic simulators. Each option solves its own task — entertaining guests, training employees, or drawing attention to a product. Whether the game works toward your goal depends on how well the format is chosen.

We develop action games turnkey and use different types of interactivity. To help you navigate, we've gathered the main formats in a table — with typical use cases and business value.

Format For whom What it gives the client
Arcade Promo campaigns, festivals, open days Quick engagement and a high flow of participants: guests try again and again, creating a queue and excitement
Simulator Staff training, skill practice, demonstrating a complex product Safe practice in a realistic scenario, error tracking, and a memorable experience without risks
Event action Corporate parties, exhibitions, presentations A spectacular show that guests capture on their phones: more photos, videos, and brand mentions on social media
Adventure action Long-term loyalty programs, repeat customers Multi-session interaction, deep engagement, growth in repeat visits

If you're unsure which format fits you best, come for a consultation: we'll break down your task and propose the optimal option. Turnkey development includes the script, design, implementation, and launch — you get a ready-made tool that works for your result.

How game development works: 6 stages for the client

Game development is not "hand off the task and wait for a miracle" but a managed process with clear checkpoints. We've broken our work into 6 transparent stages so you always know what's happening and can influence the outcome.

We work on Unity — a proven engine that allows quick edits and releasing the game on different devices.

  1. Brief and goals. We meet online and break down your task: who the game is for, on what devices, what the goals are — sales, customer acquisition, staff training. We lock in priorities and timelines to avoid vague expectations and find the right solution.

  2. Concept and prototype. We define the genre, mechanics, visual style, and story. We create a demo version in a short time so you can see how the game looks and works and make the first edits before full development.

  3. Scoping and cost approval. Based on the prototype, we finalize the scope of work, number of iterations, and budget. You get a transparent plan where each stage is tied to a specific result, not to abstract "hours of work."

  4. Development and intermediate builds. Work proceeds on levels, graphics, sound, and controls. We regularly send playable versions — you see progress live, not just screenshots, and your comments go into the game immediately, not at the end of the project.

  5. Launch and release. We test the game on different devices, optimize, and prepare all materials for app stores or corporate use. We help upload the game, set up analytics, and connect it to your marketing tools.

  6. Support and evolution. After release, we monitor metrics, fix possible issues, and add new content on request. The game lives and delivers value rather than freezing at the launch date.

What's included in game delivery: the full package

After final testing and handover, you get not just a game but a product ready for operation, with all materials for development and independent work.

We provide the full delivery package so you don't depend on the developer: you can quickly make changes, expand your team, and launch updates.

The delivery package includes:

  • Ready game version — built for all target platforms (computers, mobile devices, consoles), fully ready for publication in app stores and distribution.
  • Source code and project files — the entire project with assets, scenes, and settings. You get full control over the code and can bring in any contractors for further work.
  • Technical documentation — description of the architecture, project structure, build and deployment instructions. Even a new specialist on your team will quickly get up to speed.
  • Control panel — configuration of game events, content management, and analytics. Event and balance updates happen without rebuilding the game.
  • Backups and archives — all versions of the project and databases from the development period. This is your insurance against data loss and the ability to roll back to any point.
  • Training materials and support — video instructions for working with the project, plus a guaranteed communication channel with our team for any questions.
  • Promotional materials — description texts, icons, screenshots, and videos for app stores so you can launch a marketing campaign right away.

You get independence and transparency: the package covers all stages — from source code to publication and product support. You're not tied to specific contractors and can develop the game at your own pace.

Case study: how a game helped a client stand out at an exhibition

Guests walk past dozens of identical booths and remember only one or two. Ordinary brochures and promoters no longer stop people: you need a reason to linger, take part, and get an emotion.

In this situation, we proposed a non-standard solution to the client — developing an action game that became the center of attraction at the exhibition.

One of our clients was preparing for an industry event and wanted not just to be present but to collect maximum contacts and be remembered for a long time.

We took the task turnkey: designed the mechanics, created bright graphics with the company's brand, and built in a lead collection flow. The result was a Unity development with simple controls so guests could quickly jump in and start playing without reading instructions.

The result exceeded expectations. Over two days of the booth's operation, more than five hundred people played the game, and the average interaction time was about three minutes — a very high figure for an exhibition.

Usually guests spend less than a minute at a booth, but here they stayed so long that our managers had time to talk about the product and exchange contacts.

The biggest surprise was memorability. A month later, the client asked partners about the past event — most remembered exactly their booth, even though large competitors were nearby.

The game became the "hook" that turned a random visitor into an interested lead, and the client's brand came to be associated with a modern, tech-driven approach.

What this game gave the business

  • Five hundred-plus engaged visitors in two days instead of the usual dozens.
  • Every fifth player left a contact — ready leads for the sales department.
  • Repeat orders: the client asked for games for future events and recommended us to partners.

We don't just make a game — we solve the business task of attracting attention. Game mechanics deliver what standard tools don't: excitement, live participation, and positive emotions.

If you need to stand out at an exhibition, in a showroom, or in a shopping mall, a ready Unity development becomes a measurable tool that works for your result.

How to choose the right game format for your task?

Choosing a game format is not about technology but about your business task. Before discussing genre and mechanics, it's worth answering: what should the game do for the company?

Train employees, attract attention to a product, increase time spent at a booth, or simply give guests vivid emotions.

Everything depends on the answer: game complexity, playtime, depth of interaction, and budget. For example, if you need to engage a visitor at an exhibition in 30 seconds, a short arcade action game with simple controls is suitable.

It requires no learning and instantly creates excitement. If the goal is to convey detailed product information or train a team, the format changes: the story, sequential levels, and a personalized result at the end come to the fore.

The specifics of the task also dictate the technical side. A simple casual game with one location launches faster and costs less than a multi-level project with different scenarios. But the effect they deliver is different too.

For a short-term event or a one-off campaign, a light format is enough. For long-term audience engagement — for example, an app users return to — a deeper project with progression and collection elements is needed.

Our job at the brief stage is to help you walk this path from business goal to a concrete specification. We ask the right questions, suggest format options for your budget and timeline, and then take on the full implementation.

As a result, you get not just a "game" but a tool that solves exactly your marketing or internal task.

Answers to common questions about game development

Clients most often ask about timelines, budget, and guarantees. Below are short answers to these questions so you can understand in advance how the work is structured.

How long does developing an action game take?

A typical project takes 3–4 months; a large game with unique graphics takes from six months. At the start, we set checkpoints, so you always see progress and understand how much is left.

How much does game development cost?

The estimate is calculated after audit of your task: levels, mechanics, art, platforms. You get a transparent calculation and a contract with a fixed price — it won't change as long as the specification remains stable.

What guarantees do you provide?

We show working versions at every stage, and you make edits before moving to the next step. After launch, we provide game support, and warranty obligations are specified in the contract.

What if I don't understand game development?

That's not a problem: we manage the project turnkey — from idea to publication. You receive clear progress reports and control the timeline, while the technical side is entirely on us.

Didn't find your question? Write to us — we'll tell you what's realistically achievable within your timeline and budget.

Leave a request — let's discuss your project and suggest the best format

Leave a request — it will take a couple of minutes. We'll get in touch, discuss your idea, and explain how we'll structure the work, what team we'll involve, and what timelines are realistic for an action game. No obligations: it's just a conversation about your task.

To make the commercial proposal accurate, we'll cover four things: the game's goal, target audience, key mechanics, and timeline constraints.

As a result, you'll get a clear document — not a list of technologies, but a launch plan with stages, areas of responsibility, and scope of work.

What you get after leaving a request:

  • A personal breakdown of your idea: we'll discuss what would strengthen the game and what's worth dropping.
  • An honest assessment of timelines and team: you'll know when the first results start coming and who's working on them.
  • Fixed cost at all stages: the price doesn't increase along the way as long as you don't change the tasks.
  • A commercial proposal that works as a guide: stages, timelines, collaboration format — all in one document.
  • Examples of similar projects so you can see the level of execution before we start.
  • Support at every stage: from action scenes to final polishing — you always know what's happening.

Turnkey development means we take on the entire cycle: from the first description of the idea to handing over the completed project with source code and brief instructions.

You don't need to separately hire a producer, programmers, artists, and testers — we'll assemble a team for your task and manage the project until launch.

Leave a request through the form on this page — in response, we'll send a commercial proposal and an invitation for a short call. On that call, you can ask any questions, view the portfolio, and immediately understand whether we'll work together.