Development of Mixed Reality Applications for Entertainment

Offer your guests a new level of experiences with mixed reality applications. We develop interactive entertainment that boosts attendance and pays off through revenue growth. Give your space a unique concept they'll want to experience again.

What is included in VR/AR/MR development

Frequently Asked Questions

Latest works

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    Developing 3D visualizations for an AR marketing company – trying on products in a real interior.
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    Developing VR lectures for a university – exploring gravity through immersive learning.
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  • image_ar-vr_vr_lecture_game_light_speed_simulator_597_0.webp
    Developing a VR lecture-game – exploring the concept of light speed through immersive simulation.
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  • image_ar-vr_vr_lecture_on_chemistry_598_0.webp
    Developing a VR lecture on chemistry – exploring atoms and orbitals in an immersive classroom
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  • image_ar-vr_virtual_exhibitions_and_museums__mr_tours_and_3d_replicas_of_exhibits_600_0.webp
    Virtual exhibitions and museums – MR tours and 3D replicas of exhibits.
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  • image_ar-vr_outpost_watch_breach_horizon_601_0.webp
    Outpost Watch Breach Horizon
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Tired of the same old entertainment? Clients are looking for new emotions

Every season it gets harder to hold guests' attention. Classic entertainment—quest rooms, laser tag, familiar rides—grows stale: visitors have seen similar things before, and it's hard to surprise them. Audiences are looking for fresh emotions and go where they find them. As a result, venues lose regular guests and are forced to keep cutting prices.

This hits key business metrics: repeat visit frequency drops, the average check shrinks, and social media mentions decline. Advertising gets more expensive, while the word of mouth that income depends on fades—guests simply have nothing to share after a visit.

Mixed reality (MR) changes the game. It connects the physical space of your venue with digital objects: guests find themselves inside the story and interact with the virtual world in real time.

Every session is a unique interactive show that can't be repeated twice and that people want to capture on video.

New MR-based attractions deliver what standard formats can't—depth of immersion and the "wow" effect. Guests don't just spend time; they become participants in a story they later discuss and show to friends. This turns a one-time visit into a regular habit and triggers free promotion through social media.

We help bring such formats to life for your business goals—from temporary event projects to permanent entertainment zones. In short: we fulfill guests' need for new impressions and turn it into steady attendance for you.

What VR/AR/MR development delivers for your business

Entertainment is emotions guests want to live through, not just watch. VR/AR/MR formats turn an ordinary visit into a vivid event that gets remembered and talked about.

For business, this isn't just a trendy gimmick—it's a working tool that solves several problems at once: attracts new visitors, retains regulars, and increases the average check.

What you get with immersive entertainment:

  • Brand immersion. Guests find themselves completely inside your story for a few minutes. This experience creates a strong emotional bond with the brand and boosts recognition—after that, it's hard to forget where it happened.
  • Audience engagement. The immersive format holds attention better than any screen. Guests actively participate, take photos and videos, and share impressions on social media themselves—you get free reach and authentic recommendations.
  • Higher average check. The attraction or show becomes a separate paid option guests are happy to buy. This increases the average check, and a vivid experience also boosts loyalty—guests come back and bring friends.

At TrueTech, we've been creating VR/AR/MR solutions for entertainment for over 10 years. We know how to turn technology into your point of attraction: we design a scenario for your venue, select equipment, and launch the project turnkey—from idea to first visitors. We'll calculate the economics so the project pays for itself, and we stay in touch after launch.

Entertainment formats: from VR quest to AR show

For an entertainment project, it's important to choose a format that will surprise guests and suit your venue. A VR quest immerses players in a fully digital world—ideal when you have a dedicated space and a group of players.

An AR quest works by augmenting reality: guests see 3D characters through their smartphone screens, which makes it suitable for large areas.

An interactive mixed-reality installation combines physical objects and projections—no headset required, and dozens of visitors can take part at once.

Format comparison

Format Best for What it gives the client
VR quest Teams of 2 to 10 people Deep immersion, storyline, team excitement, high engagement for every player.
AR quest High-traffic events Guests play through their own devices—no staff supervision needed, you get reach and activity data.
Interactive installation (MR) Shows, exhibitions, presentations, city festivals Spectacular effect for a crowd, brandable visuals, and content for social media.

If your goal is maximum reach and viral effect, choose an AR quest: every participant takes photos and videos themselves. For a deep story, a VR quest is the right fit.

And when you need to amaze an audience on a big stage, an interactive mixed-reality installation will create an unforgettable show.

TrueTech has been developing entertainment in these three formats for over 10 years.

We'll propose a concept for your goals, help with venue adaptation, and provide technical support at every stage—so guests get only positive emotions and you get a measurable result for your brand.

How app development for your venue works

We structure the process so you always know what stage the project is at and what comes next. No "magic" and no unexpected surprises: from the first brief to launch, we go through 7 clear steps where you're involved in key decisions.

  1. Brief and discovery. You tell us about your venue, audience, and the task the app should solve. We ask questions to better understand guest expectations and your business goals—for example, growing recognition or additional revenue.

  2. Concept approval. We prepare the usage scenario, visual style, and interaction logic. You see what the product will look like before development starts—and can make edits without extra costs.

  3. Work plan and timeline. We lock in stages, checkpoints, and dates. You get a clear calendar showing when each part of the project will be ready and when launch is scheduled.

  4. App development. We build the product with professional equipment and tools used in commercial projects. We regularly show you intermediate versions so you can see progress and provide feedback.

  5. Testing and debugging. We test scenarios on real devices in conditions close to your venue. We make sure the app runs stably even under heavy guest flow.

  6. Launch. We install everything needed, configure equipment, and train your team. We personally support the launch for the first few days so everything goes smoothly.

  7. Support and growth. We stay available after launch: we help with updates, add new scenarios, and improve the app based on real usage. This way the product doesn't become outdated and keeps delivering value.

What's included in the entertainment project delivery

A common client fear is receiving a "raw" project and being left to deal with it alone. We structure the delivery so that a week after launch your team works independently, and within a month they confidently develop the project.

Here's what's included in the package.

  • Project source code — full rights to all application logic, with no hidden restrictions.
  • Staff training — 2-3 hands-on sessions: your employees learn to launch, configure, and moderate scenarios.
  • Administrator's guide — a clear manual in Russian: how to start sessions, change zone content, update schedules.
  • User's guide — a short checklist for operators: startup, standard situations, quick fixes.
  • Project warranty — 12 months: we fix bugs and help with refinements at no extra charge.
  • Backup — protection against data loss during equipment failures.
  • One hour of technical support after launch — reviewing the first sessions and addressing the team's burning questions.

We hand over the project gradually: first you observe, then you do it under our supervision, then fully on your own. Training happens on your real scenarios, not abstract examples—so staff gets up to speed faster.

The warranty is not a formality. If something goes wrong within the year, we're available and respond within one business day. This approach lets you plan your budget for years ahead—no hidden payments and no lock-in to a single contractor.

After the handover, you own the product entirely. No hidden dependencies—just a clean asset that generates profit. Still have questions about the scope of work or warranties? Ask them in the next section.

Case study: how we doubled guest dwell time

Owners of entertainment spaces—parks, malls, museums—know the main problem: guests come, run through all the zones, and leave. The less time a visitor spends, the less they spend and the less often they return. The industry average is about two hours, and moving it takes a special reason to stay.

That reason became an MR adventure we created for the Skazka family entertainment park. It's mixed reality without bulky headsets: guests see virtual characters built into real scenery and interact with them through simple hand gestures.

The scenario is designed for 25-30 minutes of active play, but it's so engaging that participants lose track of time and often ask to play again.

The result exceeded expectations: the average time spent in the park doubled—from 1.5 to 3 hours. In the first month, more than 12,000 guests visited the zone, and participants' average check was 35% higher than for other visitors.

Repeat visits were especially pleasing—40% of players returned to the park within six months, bringing friends and family.

An added bonus was organic reach. Guests actively share photos and videos from the MR zone because it looks unusual and beautiful.

In the first two months, more than 5,000 posts mentioning the attraction appeared in the park's social media—free advertising that brings in new visitors.

For the client, this is direct benefit: every extra hour a guest spends brings tangible revenue to cafes, shops, and ticket offices. After launching the MR zone, the park increased its overall revenue and ordered two more scenarios from us for different seasons.

Today, Skazka runs steadily with our support, and the attraction has become part of the signature route for new visitors.

How to choose the right format for your business goals?

The key question is not "VR or AR" but which entertainment scenario will work for your venue and your guests. VR delivers complete immersion: a person enters another world and forgets about reality for a few minutes.

AR and MR add digital objects to the familiar space, so visitors stay connected to the place, the brand, and other people.

That's the main fork: want to take guests into a separate story—choose VR; want to bring a location to life and strengthen its recognition—take a closer look at AR/MR.

It's better to compare formats on three criteria: guest flow, length of one session, and the effect you expect. VR zones usually need dedicated space and deliver a familiar but reliable wow effect—they work well as a standalone attraction.

AR/MR scenarios fit more naturally into a buffet, exhibition, or walk-around: visitors don't wait in line but join the game right on the move.

For high-traffic entertainment, augmented and mixed reality are often the better fit because they aren't limited by the number of devices and don't create bottlenecks.

At the same time, the choice can't be based on the technology's name. Look at your task: if guests expect strong emotions and are ready to dedicate 5-10 minutes to it, VR provides a vivid individual experience.

If you want to turn the location itself into a playing field and engage dozens of visitors at once, AR/MR lets you do it without long queues and complex logistics.

We don't sell "hardware" or a specific platform. At the brief, we help you understand which scenarios have already been proven in your field and offer a format that's easiest to fit into your budget, space, and schedule.

That way you get not a trendy technology but a working entertainment tool that raises guest interest and benefits your business.

Addressing concerns: frequently asked questions about development

Before launching an immersive project, clients have the same questions: how much it costs, when it will be ready, and what to do if something goes wrong. Below, we answer the five main doubts—briefly and to the point.

How much does MR application development cost?

The cost depends on the format: a simple entertainment for an event or a full-scale interactive attraction. At the first meeting, we define the tasks and prepare a transparent estimate—you see what you're paying for. The final cost is known before the start and doesn't change along the way.

What are the development timelines?

A typical project takes from two weeks to two months depending on complexity. The contract specifies stages and checkpoints, so you always know when you'll get the result. The timelines are realistic, with a buffer for approvals.

Is it hard to integrate this into an event?

No. We take on the entire technical side: setup, installation, test run, and management on the event day. Your team only needs to provide the venue and access to electricity—everything else is our responsibility.

What if the equipment fails during the event?

The day before the event, we do a full rehearsal. On the event day, our engineer is on site, and backup sets are provided for key equipment. You get stable operation without surprises—we're responsible for the result.

Will there be support after launch?

Yes. After the event, we collect feedback and make corrections if needed. For ongoing use, we offer a maintenance agreement: updates, technical support, and feature development for new tasks.

Order entertainment development your guests will remember

Guests and clients are tired of the "watched–clapped–forgot" format. Mixed reality turns an ordinary event into a scenario where everyone becomes a participant: they compete, explore, and create content. These are the emotions people remember, discuss, and record on video.

To get entertainment that works for your brand, just follow five simple steps.

  • Submit a request. Describe the task in a few words—venue, audience, and desired effect. It takes a couple of minutes; from there, we handle everything.
  • Get a consultation. We'll clarify your goals: hold attention, collect contacts, create viral reach. We'll show real cases and propose concepts for your format—from a corporate event to a shopping mall.
  • Review the estimate. After the brief, you'll receive a preliminary cost calculation and timeline. A transparent estimate with no hidden payments—you immediately understand what you're paying for.
  • Approve the scenario and design. You see what the entertainment will look like before launch. Make changes without extra rounds of approvals—we work for client convenience.
  • Receive the ready solution. We deliver the equipment, set up the zone, brief the staff, and stay available until the end of the event.

What you get in the end: engaged audience (people spend many times longer in the zone), dozens of social media posts with your brand, and a ready-made news hook people talk about after the event.

The number of simultaneously engaged guests, session durations, and placement zones are tailored to your scenario—this is all negotiable.

Submit a request on the website and get a consultation with a preliminary estimate within one business day. Tell us about your task—and we'll show you how to make it vivid and memorable.