Development of VR Applications for Pico for Scientific Research

VR applications for Pico turn scientific research into a precise and safe process. We develop interactive simulations and data collection systems that speed up experiments and reduce costs. Get a custom solution tailored to your laboratory's needs.

What is included in VR/AR/MR development

Frequently Asked Questions

Latest works

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    Developing 3D visualizations for an AR marketing company – trying on products in a real interior.
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  • image_ar-vr_vr_lectures_on_physics_and_chemistry_for_the_university_596_0.webp
    Developing VR lectures for a university – exploring gravity through immersive learning.
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  • image_ar-vr_vr_lecture_game_light_speed_simulator_597_0.webp
    Developing a VR lecture-game – exploring the concept of light speed through immersive simulation.
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  • image_ar-vr_vr_lecture_on_chemistry_598_0.webp
    Developing a VR lecture on chemistry – exploring atoms and orbitals in an immersive classroom
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  • image_ar-vr_virtual_exhibitions_and_museums__mr_tours_and_3d_replicas_of_exhibits_600_0.webp
    Virtual exhibitions and museums – MR tours and 3D replicas of exhibits.
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  • image_ar-vr_outpost_watch_breach_horizon_601_0.webp
    Outpost Watch Breach Horizon
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Scientific research demands precision: VR applications for data collection

Accurate and reproducible data collection is the foundation of any scientific study. However, classical methods often depend on the conditions of the experiment, the individual actions of the subject, and the time required for preparation.

The result is errors that are difficult to eliminate and experiments that cannot be repeated in another location with the same precision.

VR applications change the approach: the researcher gets a fully controlled environment where parameters can be varied, reactions can be recorded, and objective data can be collected without loss.

The experiment participant interacts with virtual objects as naturally as in real life — while every millisecond and every action is logged automatically. This opens up new possibilities in psychology, medicine, ergonomics, and other scientific fields.

The key challenge is not simply choosing VR equipment, but creating an application that matches the hypothesis, methodology, and accuracy requirements. Many laboratories abandon the technology because off-the-shelf solutions are not adapted to the researcher's needs. Instead of speeding up their work, they end up with additional difficulties.

We develop VR applications for scientific research on Pico devices, taking into account the specifics of your experiment: from preparing the session plan to data calibration.

Together with you, we define the metrics that need to be recorded, create the scenario, and configure the system so that you receive data in a convenient format — immediately after the study is completed, without lengthy manual processing.

As a result, your team saves effort on experiment organization, obtains reproducible results, and expands the boundaries of the research. And we take on the development of the VR solution and its support at all stages — from the first idea to the final data analysis.

What a VR research application brings to your project

Research often runs into the limitations of the real world: it is difficult to ensure repeatable conditions, expensive to change parameters, and hard to present results visually.

VR removes these limitations — the laboratory moves into a virtual environment where you control the scenario and data is collected automatically.

Increased accuracy

In a virtual environment, every variable is controlled: lighting, sound, object movement, and subject behavior. All participants go through identical scenarios, and the system automatically records reactions and actions.

This reduces the influence of the human factor and increases the reliability of conclusions — something that in ordinary conditions requires dozens of repeated runs.

Faster experiments

Preparing a scenario in VR takes days instead of weeks. There is no need to rebuild physical rigs, order materials, or wait for laboratory time — a new hypothesis can be tested immediately. Series of runs happen one after another, and you get significantly more data for the same budget.

Clear visualization of interactive data

Research results are no longer just a table. In VR, you can see volumetric models of processes, movement dynamics, attention heatmaps, and gaze trajectories. Such a demonstration can be easily shown to a supervisor, partner, or client — and you can agree on next steps faster.

Resource savings

A virtual laboratory does not require expensive equipment, consumables, or travel, and some experiments can be conducted remotely.

We at truetech.by develop applications for research tasks and for major VR platforms, including Pico, so that you get measurable results with minimal time and budget expenditure.

VR application formats: from simulation to interactive analysis

VR in scientific research is not just a "pretty picture," but a manageable tool for experimentation. Simulation allows you to repeat experimental conditions hundreds of times, eliminating the human factor and the risks of real equipment.

Interactive analysis helps you see data where the eye cannot reach — from molecular structures to fluid flows.

How to choose a format for your task

We select the format based on your research questions: what exactly needs to be measured, who the subject interacts with, and what data you want to get as an output. This determines whether the application will be an environment simulator, a trainer, or a visualization tool. The table shows typical scenarios.

VR Format Who it is for What it gives the client
Scientific environment simulation Researchers of physical, chemical, and biological processes Precise repeatability of experiments, variable control, and real-time experimental data
Interactive data analysis Research teams working with complex data sets Clear visualization of models and processes, faster interpretation of results
Virtual trainer Laboratories and training centers Safe skill practice without reagent consumption or equipment risk
Multi-user laboratory Interdisciplinary teams Collaborative work of researchers from different organizations in one virtual space

For any of these formats, we design the interface around the scientific task: we record user actions, collect measurements, and export them in a form convenient for analysis. The client receives a working tool, not a technology demonstration — this is the key point.

How VR application development for scientific research works

A scientific project requires predictability: you care about timelines, methodological compliance, and the ability to intervene before the final release.

Therefore, we structure development as a transparent, stage-by-stage process with approval at each step — from the first brief to launch and ongoing support.

  1. Brief and task immersion. We discuss the research goals, audience, expected data, and constraints. You describe your methodology and hypotheses — we record the success criteria and form a shared vision of the project.
  2. Concept and technical specification. We formalize use cases, interaction logic, and the list of measurable indicators. You approve the document that all further work relies on — this protects against unexpected differences in expectations.
  3. Plan and work schedule. A roadmap with stages, milestones, and deadlines. You see when the prototype, test version, and release will be ready and can plan your research accordingly.
  4. Prototyping. We create a working prototype of the key scenario — it can be tested on real subjects or laboratory equipment. At this stage, changing the logic is much cheaper than after full development.
  5. Development and iterative review. We build the full application and regularly show intermediate results. You maintain methodological control and adjust details — the interface, stimulus presentation speed, and data recording methods.
  6. Launch and support. We help with deployment on devices, train your staff, and support the project throughout the warranty period. If the research continues, we adapt the application to new hypotheses.

The timeline depends on the complexity of the scenarios and the number of platforms, but you receive a realistic estimate already after the brief — up to a week for design and from three weeks for a prototype.

Each stage ends with an approval step, so you always understand the project status and what you will get as an outcome.

What is included in the delivery of a VR application for your team

When you order a VR application for scientific research, it is important to understand: you are getting not just a program, but a working tool for your team.

We structure the delivery so that you can start using the solution immediately, without additional "configuration" by your own specialists.

Here is what is included:

  • A working VR application adapted to your research tasks: the required scenario, interface, and data collection logic.
  • Training for your team: a hands-on session where staff learn how to launch, operate, and run typical workflows with the application.
  • Clear documentation: installation, setup, and operation instructions in English, including descriptions of all functions and possible errors.
  • Launch support: we assist with the first runs, help you connect equipment, and verify that everything works correctly.
  • Access to updates: for an agreed period, you receive fixes and improvements at no additional cost.
  • Source materials: data collected by the application during the research — in a format convenient for further analysis.
  • Potential for further development: if new tasks arise during the experiment, we quickly make changes to the logic or interface.

In the end, you get not a "raw program" but a complete solution that actually works in the laboratory. Your researchers focus on science rather than figuring out technical details — and that saves time and nerves for the entire team.

Case study: how a VR application helped a laboratory

One of our client laboratories studied spatial memory and orientation. Previously, subjects performed tasks on a physical site: it was slow, scenarios were hard to change, and every test consumed significant resources. The researchers lost weeks on preparation, and the data was uneven due to external factors.

We developed a VR application for them on a Pico headset — a device that does not require a powerful PC and can be set up in an ordinary room. The subject enters a virtual maze, and the system automatically records the route, time at each junction, and the number of errors. The laboratory immediately gained a unified standard for all research participants.

A real result, not just a demo

Experiment preparation time dropped from two weeks to one day: scenarios are changed without rearranging furniture, and data is uploaded automatically.

In three months, the researchers conducted three times more sessions than in the previous six months, and every second participant signed up again — a rare indicator for scientific work.

Most importantly, the scientists stopped spending time on routine tasks. They collect more samples, prepare publications faster, and scale the experiment to other cities: the application works identically on any headset in the series.

This strengthened trust, and the laboratory ordered a second phase of the study — with new scenarios and a larger sample.

What if I have specific requirements for a VR application?

Specific requirements in scientific research are the norm, not the exception. Every project has its own protocols, hypotheses, and measurement parameters, so standard solutions rarely fit.

It is precisely for such cases that we have built our development process: at the first stage, we analyze your methodology, experimental protocol, and the metrics that need to be collected in detail, and then we discuss how a VR application can address these tasks.

For us, customization starts not with the interface, but with understanding the content of the research. We ask questions: who are the subjects, what exactly needs to be presented, what response parameters are recorded, and which experimental conditions are critical.

The answers turn into an application structure that can include unique stimulation scenarios, data recording methods, and result output formats. In the end, you get not a general-purpose "workhorse," but a tool that mirrors your research design.

It is also important that we are responsible for the outcome, not just for delivering code. The application must run stably during multi-hour sessions, sync correctly with external equipment (if needed), and produce data consistent with your analysis plan.

To ensure this, we agree on tolerances and export requirements in advance, and we design fault tolerance — so that the experiment does not have to be restarted due to a technical failure at the most critical moment.

Practice shows that most research tasks fit within adapted solutions without losing scientific value. We are not afraid of complex demands — on the contrary, a non-standard task gives us the opportunity to create a genuinely useful product.

If your protocol requires a rare hardware interaction configuration, a non-standard stimulus delivery scenario, or a special data logging format — let us discuss it during a consultation and we will propose a specific implementation plan.

The main thing you get is peace of mind. We stay in touch at all stages: from the technical specification to launch support. Specific requirements will not surprise us; they will become the foundation around which the solution is built.

Write to us about your task — together we will determine how a VR application can strengthen your research and what steps will make its launch fast and predictable.

Frequently asked questions about VR application development

Developing VR applications for Pico for scientific research is not entertainment; it is a measurement tool. Therefore, at the pre-order stage, clients most often ask about timelines, compatibility with laboratory equipment, and data reproducibility. We answer the key questions — directly, without technical digressions.

Below are the answers to the questions that clients most often ask before starting. If your question is not listed here, we will send you a detailed answer within one business day.

How long does it take to develop a VR application for research?

The timeline depends on the complexity of the scenario and the data requirements. At the start, we solidify a prototype — from 4 to 6 weeks — so you can assess the realism and convenience of the experiment.

A complete solution for ongoing research typically takes 2–3 months, including tests with real subjects.

Can you integrate VR with our equipment and data collection systems?

Yes. We work with professional VR equipment that supports standard data exchange methods. At the brief stage, you send us a description of your setups — we agree on protocols and prepare a solution that transfers measurements to your system without manual re-entry.

How accurate and reproducible is the data you provide?

Repeatability is essential for research. We set identical conditions for all subjects and record movement parameters, actions, and reactions at the required frequency.

If necessary, we add control checkpoints so that you can verify the reliability of the results at any stage of the experiment.

What happens after launch — how does support work?

We do not disappear after project delivery. We train your staff, provide documentation, and remain available for further refinements. If new hypotheses emerge during the research, we quickly make changes to the scenario without altering the underlying data structure.

Order a VR application for your project

In scientific research, it is important not only to obtain data, but also to present it to colleagues, reviewers, and experiment participants. A VR application on Pico turns an abstract model into a space where the subject interacts with objects while you receive clean metrics.

We develop such applications around your methodology, not around an abstract template — this reduces implementation time and increases the reliability of results.

Before starting, we discuss the project free of charge, clarify the research goals, and select the right solution. You receive a working application, instructions for your team, and support at all stages — from the first version to the final report.

If you have not yet decided on the experiment format, we will advise which scenarios best suit your hypothesis.

What you get by ordering development from us:

  • a consultation with a specialized VR interface expert for scientific experiments;
  • a scenario and architecture design aligned with your data collection methodology;
  • adaptation to a specific Pico model and laboratory conditions;
  • testing with real subjects with revisions incorporated before launch;
  • training for your staff on using the application and technical support after delivery;
  • transparent stages and fixed deadlines — you know the status at every control point.

Leave a request for a consultation — we will discuss your task and show how a VR solution fits into the research process. This is not binding, but you will know exactly the plan of action and the cost calculated after audit.